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B.A.R.D. AGENT FILE: PERSONNEL RECORD

ATTRIBUTES (Min 1, Max 5 at Creation, 20 Total Points)

(Strength)
(Dexterity)
(Endurance)
(Perception)
(Intelligence)
(Willpower)
(Charisma)
(Wisdom)
(Luck)

VITALITY & DEFENSE PROTOCOLS

Physical ability to endure damage and stress. Max HP = END * LCK + Bonus.

Lost from exposure to anomalous sources. Max SAN = WIS * LCK + Bonus.

DC for incoming attacks when not actively avoiding.

Base DR = END score + Modifier from Armor.

SKILLS & PROFICIENCIES

Proficient adds +1d4 to the roll. Expert adds +1d6 to the roll. Max 3 Proficient, 1 Expert at creation.

EQUIPMENT, AFFLICTIONS, & DISORDERS

MISSION NOTES & LOGS (UNCENSORED)

AGENT DIE ROLLER (1D6! CORE MECHANIC)

Roll details will appear here.

SKILL CHECK // 1D6! + ATTR + PROF

DAMAGE ROLL // DMG DIE! + MOD

DMG Dice explode on max. Capped at MIN.

INITIATIVE ROLL (DEX: 1 | LCK: 1)

1D6! + DEX + LCK (Pulls from sheet Attributes).